Differentiated learning is an approach that offers opportunities for learners to customize a learning pathway to meet their learning needs, aspirations and preferences.

It can also empower learners to show what they know in different ways.

Learners are provided with multiple options for taking in information, making sense of ideas, and expressing what they learn.

Flexible learning is at the heart of differentiated instruction. Instructors design activities to meet the needs and capabilities of each learner or group of learners. If learners are working in groups, they might not be in the same group for every part of the lesson.

In differentiated instruction, instructors can support learner agency, confidence and independence by:

Read more about differentiated learning and possible activities to do with learnersarrow right

Disinformation is false information or information that distorts reality. Disinformation is intended to manipulate public opinion. Most of the time, it is transmitted through mass media or social media. There are several causes for the spread of false information and these can have serious consequences. Disinformation can affect citizens of all ages and education levels. There are ways to reduce the spread of disinformation.

Read more about disinformation and possible activities to do with learnersarrow right

We often hear questions from literacy practitioners about how to embed digital skills in literacy learning when working with learners who have emergent literacy and/or digital skills. They are looking for ways to support learners who may find it challenging to “catch up”  on digital skills independently.

We recommend an integrated, blended learning approach. We recommend the learning cycle that we use to teach other literacy skills where making meaning is the primary goal.

When we refer to foundational digital skills or computer basics, we are not talking about skills people need to learn before they engage in technology-rich learning environments and blended learning but the skills and strategies that people might need at different places in the learning cycle in order to complete communication, collaboration and creative tasks and to access resources and services.

Download this resource to reflect on a digital-skills learning cycle and find a collection of places that support learners with beginner literacy skills who want to learn more about using digital devices and connectivity for learning.

Blended learning and computer basicsarrow right
Where can I find computer basics lessons and activities?arrow right

Learn how to use Google Slides to create activities that learners can do alongside each other individually or in groups.

Check out the presentation below to see how. Click on the full screen icon (two arrows) in the bottom right corner to see a larger version.

To find templates for creating collaborative workspaces in Slides, check out the collection at Ditch that Textbook: ditchthattextbook.com/resources/templates

If you’d like to learn more about using Google slides as a collaborative workspace or schedule a demonstration, contact Tracey or our Quick Tech Help service.

Jamboard (Jamboard Tip Sheet) will be discontinued on December 31, 2024. Using Google slides this way is a possible alternative. In the Sample Jamboard folder you can see activities by some Ontario literacy practitioners (and me) that you can copy and adapt to the Google slides method.

You will also see a folder called EDTechTeacher Samples where you will find copies of many of the Jamboards that were shared in the shared in the Building digital skills with Google workshop.

What is formative assessment?

In this short presentation, you will find:

ChatGPT is a natural language processing tool driven by artificial intelligence (AI) technology that allows you to have human-like conversations and much more with a chatbot. The language model can answer questions, and help you with tasks such as composing emails, essays, and code.

ChatGPT takes online writing tools such as QuillBot to the next level—or the next few levels—by leveraging the knowledge stored on the internet to respond to queries and requests.

ChatGPT is designed to simulate human-like responses to text-based communication.

It is built on an architecture that mimics the human brain called the GPT (Generative Pre-trained Transformer) model. The GPT architecture allows ChatGPT to generate natural language text that is highly coherent and contextually appropriate.

ChatGPT uses a large database of written text, such as books, articles, and websites, that it has been pre-trained on. When a user inputs a message or question, ChatGPT uses this pre-trained knowledge to generate a response that it believes best answers the question or provides a relevant response to the message.

See some additional resources below and in the ChatGPT Gabfest summary.

Other Generative AI tools you might be using

Eduaide.AI – specifically for teachers
Perplexity – ChatBot and search engine
Anthropic Claude – an AI workplace assistant
Bing Chat (Microsoft chat bot and search)
ChatPDF
Google AutoDraw
Google Duet AI – for people with access to a Google Workspace account
GrammarlyGO
Microsoft Designer
Microsoft Copilot
Quizlet Q-Chat
Google Gemini

And the controversial AI image generators:

DALL-E 2
Midjourney
Canva: Text to Image or Magic Edit
Padlet: I Can’t Draw
Adobe Firefly

Resources for learning about teaching and learning with ChatBots and Generative AI

from the Ed Tech Centre @ World Education

Open Prompt Book from CampGPT at the Ed Tech Centre @ World Education: a resource for and by adult educators about how they use AI mostly as a brainstorming tool. As they report, “Over and over again in CampGPT, educators describe the use of chatbots as a great “starting point.” In fact, some find that using these tools is most effective for generating ideas rather than ready-to-use materials.” Here is a description of the Open Prompt Book: “In CampGPT, educators experimented with generative AI-enabled tools like chatbots and image generators to learn and explore together. Their work and insights have been compiled in the Open Prompt Book from CampGPT. Throughout this prompt book, you’ll learn more about generative AI, what educators use it for, and key tips and tricks.”

AI for Learning and Work from the Ed Tech Centre @ World Education: You can find the recordings of the four Generative AI EdTech Bytes that cover the applications and implications of generative AI for education (YouTube Playlist) plus a series of blog posts about the use of ChatGPT and AI in education.

ChatGPT: Leveraging AI to Support Personalized Teaching and Learning in the June 2023 Adult Literacy Education Journal by Sarah Cacicio and Rachel Riggs: a a resource for teachers/instructors with ideas for how to use ChatGPT for learning in an adult literacy setting.

from Contact North

My Digital Companion: Making Sense of ChatGPT from Contact North: a resource for students/learners to help them use ChatGPT safely, ethically and creatively for learning.

Leveraging ChatGPT Instead of Banning from Contact North: a resource for teachers/instructors with ideas for how to use ChatGPT for learning in a college setting.

10 Practical Ways Faculty and Instructors Can Use AI from Contact North

Contact North has a series of recorded webinars on the use of AI in education.

from Control Alt Achieve

Super Tutor: AI to Support all Learners from Control Alt Achieve: a 1-hour training video that explores both AI tools (ChatGPT, Google Bard – not currently available in Canada, Diffit, Eduaide, MagicSchoolAI, Brisk, Goblin Tools…) and practical uses (reading, writing, tutoring…) to help support learners. All the resources used in the video are included in a list on the page.

from EdTech Teacher

EdTech Teacher Chat GPT Tips by Tom Daccord: a resource for teachers/instructors with ideas for how to use ChatGPT for learning in a K-12 setting.

from Center for the Advancement of Teaching Excellence (CATE) at the University of Illinois

AI Writing Tools by Erin Stapleton-Corcoran, CATE Instructional Designer and Patrick Horton, CATE Instructional Designer (2023)

from Open AI

Teaching with AI: Stories of how educators are using ChatGPT and some prompts to help educators get started with the tool.

As this is an evolving technology, we’ve been updating this page with resources and things we have been learning about ChatGPT and other generative AI tools.

A note on terminology

  • Generative AI is artificial intelligence capable of generating text, images, or other media – like ChatGPT and the tools listed below. Generative AI grew out of a field of AI study and practice called machine learning.
  • Machine learning is a type of AI that uses algorithms trained on data sets to create models that enable machines to perform tasks that would otherwise only be possible for humans. When we put a bunch of these algorithms together in a way that allows them to generate new data based on what they’ve learned, we get a model or an engine tuned to generate a particular type of data. The engine that powers Chat GPT is a large language model.
  • Large language models are a type of AI algorithm that use deep learning techniques and large data sets to understand, summarize, generate and predict new content.

People often use the term AI to mean all of these things, one of these things, or something altogether different.

Some guides:

Games and tutorials that demonstrate how generative AI models are built from data

  • Akinator is a game that shows the questions machines ask to narrow down choices to pinpoint what a searcher is looking for. Think of a character (real or fictional), an animal or an object and answer the questions Akinator asks until it discovers what you are thinking of or gives up. The program sifts through all the data it contains after each response creating narrower and narrower categories until it can come up with a single guess. These are called decision trees.
  • To learn more about how data is used to train models, check out Slice of Machine Learning — an interactive tutorial that teaches you how to build a machine learning classification model using a decision tree where you can try to train a computer to identify pizza.
  • Quick Draw is a game that shows how AI learns to identify objects. Click Let’s play and try to draw the picture you are asked to draw. The program will try to guess what you are drawing as you go. Once you are finished playing, you are invited to see the ways other creators drew the items and how the program figured out – or didn’t – what you were drawing. You can see the complete data set it is using to make the guesses here: The world’s largest doodling data set. This is how we all contribute to to the AI datasets. We create things, put them on the internet, and programs are sent out to scrape our creations for the data they will use to create the next thing.

How to write prompts for ChatBots and Generative AI

Open Prompt Book from CampGPT at the Ed Tech Centre @ World Education: a resource for and by adult educators about how they use AI mostly as a brainstorming tool. As they report, “Over and over again in CampGPT, educators describe the use of chatbots as a great “starting point.” In fact, some find that using these tools is most effective for generating ideas rather than ready-to-use materials.” Here is a description of the Open Prompt Book: “In CampGPT, educators experimented with generative AI-enabled tools like chatbots and image generators to learn and explore together. Their work and insights have been compiled in the Open Prompt Book from CampGPT. Throughout this prompt book, you’ll learn more about generative AI, what educators use it for, and key tips and tricks.”

AI 101 for Teachers – Large Language Model Prompting Guide (slide deck)

ChatGPT Prompts for Teachers: Unlocking the Potential of AI in Education from LearnPrompt.org

GenAI Chatbot Prompt Library for Educators from AI for Education

The Ultimate Prompt Engineering Guide for Text Generation – This site offers a spreadsheet of several hundred prompt examples.

The Prompt Index – a community of prompt engineers is developing an AI prompt database full of prompts for ChatGPT, Bard, Claude 2, Llama, Midjourney, Dalle and Stable Diffusion!

Updates on Generative AI and the use of copyrighted content

Artists are asking for an ethical AI that respects the three Cs: consent, control and compensation. We are all content creators in the age of AI.

Art and AI Regulation : Implications for arts and culture by Valentine Godard (September 2023)

Recommendations that have been submitted to the Quebec Innovation Council, and to the AI Advisory Council of Canada’s Ministry of Innovation, Science and Economic Development.

‘Impossible’ to create AI tools like ChatGPT without copyrighted material, OpenAI says by Dan Milmo at The Guardian (January 2024)

AI companies’ defence of using copyrighted material tends to lean on the legal doctrine of ‘fair use’, which allows use of content in certain circumstances without seeking the owner’s permission. In its submission, OpenAI said it believed that ‘legally, copyright law does not forbid training’.

‘New York Times’ sues ChatGPT creator OpenAI, Microsoft, for copyright infringement by Bobby Allyn at National Public Radio (December 2023)

The ‘Times’ is the first major media organization to drag OpenAI to court over the thorny and still-unresolved question of whether artificial intelligence companies broke intellectual property law by training AI models with copyrighted material.

Courts have said fair use of a copyrighted work must generate something new that is “transformative,” or comments on or refers back to an original work — something the Times argues does not apply to how OpenAI reproduces the paper’s original reporting.

‘There is nothing ‘transformative’ about using The Times’s content without payment to create products that substitute for The Times and steal audiences away from it,’ Times lawyers wrote in the suit on Wednesday.

OpenAI offers to pay for ChatGPT customers’ copyright lawsuits by Blake Montgomery at The Guardian (November 2023)

The compensation offer, which OpenAI is calling Copyright Shield, applies to users of the business tier, ChatGPT Enterprise, and to developers using ChatGPT’s application programming interface. Users of the free version of ChatGPT or ChatGPT+ were not included.

Updates on AI bias and ethics

Updates on the bias risks of AI

Some people say that using an LLM – large language model – like ChatGPT is like using a calculator but calculators do not show us content that is racist, sexist or homophobic. We can work on our critical thinking skills to adapt to a AI world but what is the benefit of being exposed to this type of content?

These Women Tried to Warn Us About AI by Lorena O’Neil at Rolling Stone Magazine (August 2023)

Researchers — including many women of color — have been saying for years that these systems interact differently with people of color and that the societal effects could be disastrous: that they’re a fun-house-style distorted mirror magnifying biases and stripping out the context from which their information comes; that they’re tested on those without the choice to opt out; and will wipe out the jobs of some marginalized communities.”

What ChatGPT Tells Us about Gender: A Cautionary Tale about Performativity and Gender Biases in AI by Nicole Gross (June 2023)

This paper’s central argument is that large language models work performatively, which means that they perpetuate and perhaps even amplify old and non-inclusive understandings of gender. Examples from ChatGPT are used here to illustrate some gender biases in AI. However, this paper also puts forward that AI can work to mitigate biases and act to ‘undo gender’.”

The Pear, You & AI by Valentine Godard

The Pear, You and AI is a women-led collaborative annotation initiative, designed as part of a larger project on Algorithmic Art to Counter Gender Bias in AI. In this initial phase, we are undergoing data collection based on your words and perceptions associated with words like women, beauty, imperfection.

A People’s Guide to Artificial Intelligence by Mimi Onuoha and Diana Nucera a.k.a. Mother Cyborg via Allied Media Projects (PDF)

  1. What does fairness look like when computers shape decision-making?
  2. Who is creating the future, and how can we ensure that these creators reflect diverse communities and complex social dynamics?

This zine, published in August 2018, explores these questions through a series of explanatory text and whimsically illustrated pages that takes the reader on a journey that demystifies the often opaque world of artificial intelligence.

5 Ethical Implications of AI in Education: A Guideline for Responsible Classroom Implementation
by Luis Pardo (June 2023)

A responsible AI implementation in a school context begins with careful planning and consideration of all stakeholders’ needs. This involves ensuring that AI tools are accessible and designed to accommodate diverse learning needs, including those of students with Special Educational Needs and Disabilities (SEND). Schools must ensure all students have access to the necessary technology to prevent the widening of the digital divide. The AI tools should be trained on diverse data sets to minimize algorithmic bias and should be designed to offer personalized learning experiences, considering each student’s unique learning pace and style.”

The Artificial Intelligence & Equality Initiative from the Carnegie Council for Ethics in International Affairs

The Artificial Intelligence & Equality Initiative (AIEI) is an innovative impact-oriented community of practice seeking to understand the innumerable ways in which AI impacts equality for better or worse. We work to empower ethics in AI so that it is deployed in a just, responsible, and inclusive manner.”

AI and education: guidance for policy-makers from UNESCO (2021)

“…while AI might have the potential to support the achievement of the Sustainable Development Goals (SDGs) of the United Nations, the rapid technological developments inevitably bring multiple risks and challenges, which have so far outpaced policy debates and regulatory frameworks. And, while the main worries might involve AI overpowering human agency, more imminent concerns involve AI’s social and ethical implications – such as the misuse of personal data and the possibility that AI might actually exacerbate rather than reduce existing inequalities.”

Updates on the uptake of AI in Canada

Update on the use of AI by Canadian students and employees

One in five Canadians using generative artificial intelligence tools from KPMG (June 2023)

A survey of 5,140 Canadians found 1,052 (20 per cent) have used generative AI to help them do their jobs or schooling. The most common uses include research, generating ideas, writing essays and creating presentations. Respondents say the use of the technology has enhanced productivity and quality, created revenue and increased grades but, in the process, they are engaging in behaviour that could create risks for their employers.”

Updates on the use of AI by Canadian businesses

More than one third of Canadian businesses experimenting with ChatGPT from KPMG (April 2023)

A majority of Canadian businesses are aware of the risks of having poor quality data, with more than half (54 per cent) admitting they are very concerned their organization might be making decisions based on poorly designed AI algorithms, and yet only 44 per cent regularly retaining independent third-party experts to vet or assess their AI algorithms for errors and bias.”

Automation Nation? AI Adoption in Canadian Businesses from The Dais at the Toronto Metropolitan University (September 2023)

In all businesses with five or more employees, as of the end of 2021, only 3.7 percent of firms say they had adopted artificial intelligence in any way.”

Canada’s AI imperative – From predictions to prosperity from Deloitte (November 2018)

Press release: AI adoption among Canadian businesses stagnant: Only 16 per cent of companies use AI, which remains unchanged since 2014 – Deloitte report finds Canadian consumers and businesses don’t understand or trust AI

Truthfully, there are still many unknowns about general AI’s potential and humanity’s ability to grasp it. But regardless of whether we ever reach the point of general AI, there’s still a clear imperative for a country and its businesses to invest in AI technologies, and to shape the economic and social conditions required to foster their uptake.”

Explainer videos from CommonCraft

The CommonCraft library of videos is designed to help us introduce and explain complex subjects in about three minutes. Most come with a transcript and lesson plan. Close captioning is available.

Find the transcript for this video here: Generative AI explained by Common Craft
Download a lesson plan

Find the transcript for this video here: Large Language Models (LLMs) AI explained by Common Craft
Download a lesson plan

Find the transcript for this video here: Chatbots and AI explained by Common Craft
Download a lesson plan

The SAMR model was developed in 2010 by education researcher Ruben Puentedura and lays out four tiers of online learning, presented roughly in order of their transformative power.

SAMR is a reflection tool that can help educators think about how digital technology integration is supporting learning in specific blended learning lessons and activities.

The SAMR model gives educators a common way of communicating about technology integration. The SAMR framework can help us talk about the ways we are using technology, assess technologies to see how they will fit our context and help us plan future uses.

SAMR helps us ask and answer questions about what teachers and learners will gain from the technology before implementing it.

SAMR should not be regarded as a mountain to climb. Good technology integration isn’t about living at the top of the SAMR model; it’s about being aware of the range of options and picking the right strategy—or strategies—for each context and learning outcome.

Dr. Puentedura proposed that curriculum becomes more learner-centred and activities become more learner-driven as we move from substitution to redefinition but, teachers have to consider the capacity of the program to support inventive uses of technology and the capacity of learners to use technology in inventive ways.

When planning the integration of digital technology into activities, lessons and curriculum, teachers often start with substitution and modification. As teachers and learners become comfortable in a technologically enhanced learning environment, the last two levels of the SAMR model—modification and redefinition—can be added to the mix.

We can use digital technology to support learner agency as they make choices over how, when and where to learn. As they expand their power over their own learning, learners will enhance their ability to make choices over the what and the why. Facilitators leverage digital technology and online learning to give learners flexibility over the rate and pace at which they learn.

Digitally-enhanced and online learning spaces provide learners with opportunities to make decisions about how to learn or how to demonstrate learning. Empowering learner voice and choice over what materials they access or how they complete assessments can increase learner autonomy in a way that is manageable for learners.

Digitally enhanced and online learning means learning can happen anywhere and at any time. Facilitators and learners can be in the same bricks-and-mortar spaces or at a distance from each other. Having access to online learning materials, especially environments that provide feedback, provides learners with choice over when to learn.

We can provide choice in simple ways by allowing learners agency over the pace, time and place of learning. We can create a doc with links, a full HyperDoc or something in between—depending on the needs of the learners and our own capacity for prep time—that gives learners agency over a learning pathway.

Being creative and finding engaging options for learners to explore and develop their own “personal sense of wonder” while learning inspires teachers and learners alike.

A HyperDoc is a digital document—such as a Google Doc—where all components of a learning cycle have been pulled together into one central hub. Within a single document, students are provided with hyperlinks to all of the resources they need to complete that learning cycle.

The Basic HyperDoc Lesson Plan Template from HyperDocs Templates for Getting Started nicely illustrates how a lesson cycle can be incorporated into a hyperdoc.

To help practitioners who are exploring the use of HyperDocs to enhance learner agency, AlphaPlus has a created a website dedicated to the creation and use of HyperDocs in adult literacy where you will find tips and examples.

We hear about the challenge of embedding digital skills in literacy learning when working with learners who have beginner literacy skills or digital skills that do not meet the requirements of an educational setting.

Visit our Computer Basics Google site to see a collection of resources you can use to to support learners who are trying to “catch up”  on digital skills.

You will find a collection of places that support learners with beginner literacy skills who want to learn more about using digital devices and leveraging connectivity for learning.

There are Lessons and Tutorials that you can use as a curriculum, build into your own curriculum or supplement a curriculum you are using as well as Lessons and Tutorials created by Ontario Literacy and Basic Skills programs.

Under the Standards tab we have collected resources to help literacy learners reflect upon and assess their computer skills.

Lots of people know about and use GCFGlobal (GCFLearnFree – edu.gcfglobal.org) resources as a place to send learners and to learn about techy stuff themselves.

Here are some other sites for getting started reviewed on this site:

You can read more about these places to learn at the AlphaPlus Computer Basics site under the Lessons and Tutorials tab.

You will find activities from these sites organized by topic at the AlphaPlus Digital Technology Readiness site Table of Contents where you will find some basics (parts of a computer, the mouse and the keyboard, etc.) under Getting Started. The rest of the topics are to help learners get ready for using digital technology for learning.

Activities from these sites are also accessible through the Digital Skills Library where they have been indexed and are searchable.